A C64 Game - Step 78


Added and streamlined all story pages. Now we have locations (mentioned) and a crude "story arc". Plus a little animation on the last two bosses. There's no higher meaning behind the locations, I just wandered about USA with Google maps ;)

Showing no code this time, since it's merely added text to existing tables.

The aforementioned animation is a simple xor call on the sprite pointer:

          lda SPRITE_POINTER_BASE,x
eor #1
sta SPRITE_POINTER_BASE,x






step78.zip