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s IP angucken


erstellt am 24. November 2022 um 11:39 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Hi there ,

Any possibility of using c64 debugger by Slajerek? In combination with the great C64 Studio and if how, to setup?

Thanks


Kommentar von Endurion:
Depends on how far you want it to go:

You can set up C64Debugger as an "Emulator" tool, with Runtime Arguments:
-wait 3500 -autojmp -prg "$(RunFilename)"

and check "Forward labels to emulator". That will pass the labels from C64Studio to C64Debugger in its expected format. The labels will only be formatted accordingly if the executable file name starts with "c64debugger".


Kommentar von Endurion:
Addon 4.12.2022: I just got notified, that C64Studio doesn't pass on the breakpoints. I've added that to the WIP version (https://www.georg-rottensteiner.de/webmisc/C64StudioRelease.zip)


Matthew Chadwicks E-Mail Adresse s IP angucken


erstellt am 03. November 2022 um 9:18 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Just wanted to drop a line and say that C64 Studio is pretty neat. I only recently discovered it via a YouTube video where the YouTuber was making a cartridge program. I have CBM Studio but I don't think it makes the CRT header for you. Until I got C64 Studio, I was manually making my CRT files by editing hex in Visual Studio. I'm currently developing my own custom cartridge hardware in order to port a NES game over to the C64 and I can see this helping a lot. Danke schön!


Kommentar von Endurion:
Glad you like it fröhlich

Any feature requests and critique are always welcome!


robs E-Mail Adresse s IP angucken


erstellt am 25. August 2022 um 11:10 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Hallo,
Versuche das system gerade Einzurichten.
Version 7.2 auf Windows 11

Immer wenn ich File->Preference versuche kriege ich:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at RetroDevStudio.Dialogs.Settings.RefillAcceleratorList()
at RetroDevStudio.Dialogs.Settings..ctor(StudioCore Core, TabPage PageToOpen)
at RetroDevStudio.MainForm.filePreferencesToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
System.Private.CoreLib
Assembly Version: 6.0.0.0
Win32 Version: 6.0.822.36306
CodeBase: file:///C:/Program%20Files/dotnet/shared/Microsoft.NETCore.App/6.0.8/System.Private.CoreLib.dll
----------------------------------------
C64Studio
Assembly Version: 7.2.0.0
Win32 Version: 7.2
CodeBase: file:///P:/Program%20Files%20(x86)/C64StudioRelease/net6.0-windows/C64Studio.dll
----------------------------------------
System.Runtime
Assembly Version: 6.0.0.0
Win32 Version: 6.0.822.36306
CodeBase: file:///C:/Program%20Files/dotnet/shared/Microsoft.NETCore.App/6.0.8/System.Runtime.dll
----------------------------------------
...

Habe NET60, NET4.8 und NET3.5 versucht.

kann leider nicht herausfinden wo das Problem liegt.


Kommentar von Endurion:
Hallo,
Das ist ein Bug, den ich zum Glück gestern schon korrigiert habe. Bitte neu herunterladen.
Sorry!


s IP angucken


erstellt am 19. August 2022 um 14:55 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Thanks for developing this. Just started working on my first demo and this software is giving me a great kickstart!

The Highlanders E-Mail Adresse s IP angucken


erstellt am 13. Juni 2022 um 7:40 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Thanks! I will give that a try. It all makes sense now fröhlich

The Highlanders E-Mail Adresse s IP angucken


erstellt am 12. Juni 2022 um 17:40 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Further to my last comment, the only other way I can get this to work is to add the .asm file to the Solution first, then add the Custom Build Event, causing the bytes to appear and finally overwriting the .asm file with a clean copy without the bytes.


Kommentar von Endurion:
Hi Wouter,
That is the UTF BOM (Byte Order Mark). I've changed the settings for encoding so for UTF-8 the BOM is not written any more.
Please check with the WIP version from https://www.georg-rottensteiner.de/webmisc/C64StudioRelease.zip


The Highlanders E-Mail Adresse s IP angucken


erstellt am 12. Juni 2022 um 17:11 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Hi Georg,

I have a question about C64Studio 7.1. When I create a new Solution and a new Project inside that solution and then import .asm text files into that Project using Project - Import or Add Existing Files using the solution explorer, I notice that some extra bytes are added to the beginning of each source file.

The bytes added are 0xEF 0xBB 0xBF

Apparently the internal assembler ignores these bytes, but when I want to assemble the files using a different assembler (like Kick or 64tass) they fail due to syntax errors. The added bytes are flagged as errors.

The moment I try to add a Compile Target through the element properties of the active .asm file, and close the solution, the bytes appear in the source file text.

Is this intended? What is the correct procedure to follow when I want to create a new Solution and Project which aims to use an external assembler with Custom Build Events?

Regards,
Wouter


s IP angucken


erstellt am 01. Juni 2022 um 21:41 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
hi
- swagmaster27 javascript:setsmile(' cool ')


s IP angucken


erstellt am 25. Mai 2022 um 5:59 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
I previously commented on a problem I had when trying to upgrade from C64 Studio 6.5 to 7.1 on Windows 10 and how an ASM file that works on 6.5 gives an error message on 7.1.

You said I can email you the code so you can see what the problem is. What email address should I send it to?

I'm not registered on this site, and I don't know how to do so because all the text is in German.

I was also wondering if C64 Studio 7.1 allows us to change the palette used when displaying charsets.


Kommentar von Endurion:
Send the files to georg@georg-rottensteiner.de please.

Regarding the palette, do you mean changing the look of the fixed 16 colors? Or for the Mega65 modes?


s IP angucken


erstellt am 24. Mai 2022 um 22:28 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Great tool! Just starting to learn assembly and code for the C64. C64 studio gives me a good start fröhlich keep up the great work!

s IP angucken


erstellt am 09. Mai 2022 um 14:14 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Hi,
The update to auto-complete in comments worked perfectly.
Thank you.

s IP angucken


erstellt am 22. April 2022 um 18:09 Uhr MEZ   Eintrag löschen  Kommentar hinzufügen  Eintrag bearbeiten
Hi.
I love C64 Studio, but one thing really aggravates me - the auto-complete feature auto completes my comments! Whenever I write a comment I have to add a space at the end or click away in order for the last word not to auto-complete into a variable name or something similar.

Would it be possible to remove auto-complete when the user is typing a comment?

It is otherwise a very useful feature in what is a great IDE.

Kind regards!


Kommentar von Endurion:
Glad you like it! That one was easy to add, try with the WIP version from https://www.georg-rottensteiner.de/webmisc/C64StudioRelease.zip.

Have fun!

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