Downhill Challenge
A C64 game for the Forum64 & Protovision Game Competition 2017 - Sports.

This game is a nod towards Epyx' Games series of old. Boasting 5 tracks with either Free Style or Slalom or even both categories racing.

Think it's easy? Think again! Arriving at the goal is no easy feat!

Pick your country, your name and off you go! Up to four players can ski it out on your beloved bread bin!
A C64 game for the Lemon 64 Adventure Competition 2015

Written by Georg Rottensteiner
Graphic by The User
Music by Spider J

You are Lucy, a FedUp Excess delivery gal. Your last parcel for today is for a Mr. Jones at TechCorp, Inc.
Deliver it to Mr. Jones and you're done for today!

Joystick can be in any port.

Press Fire to start the game.

Use joystick to move about. Note that at certain locations and facing in a specific direction can light up
objects you're in front of.

Press Fire to enter the verb menu; choose a verb, an object (either from the inventory or the one you're in
front of) and usually a second object. A few objects only allow direct use.

As the game is a single load and not too long there's no save option.
Project J - A C64 Game in several steps
Back in 2011 I started a tutorial series on how to create a C64 game in several steps. This was originally posted on Retro Remakes, GameDev.Net and Forum64. Since then several updates partially broke the posted series and so I've decided to host it on my own homepage.

This series ran for 100 steps until 2013 and created a full game, which later became Guns'n'Ghosts.

Go here to start the journey!
C64 Studio
C64 Studio is a .NET based IDE.

The program supports project based C64 assembly or Basic V2. The internal assembler is using the ACME syntax.

In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.
Any other emulator can be set up as well if it's startable via runtime arguments.

C64 Studio allows you to compile to raw binary, .prg, .t64, .d64 or cartridge format (.bin and .crt for 8k, 16k, MagicDesk)

Additionally to this C64 Studio comes with a charset, sprite and media editor (tape and disk).

An encompassing help documentation is part of the program and also viewable online: Click here!
Guns 'n' Ghosts
Although it's out for quite a while already, the next C64 game is there!

The regular version was created during a write-a-c64-game tutorial and can be freely downloaded (named Supernatural)

A free download and also buyable media versions for fans and lovers of good old games can be found here or at RGCD.
A powerful warrior King, tired of constant battle and the smell of blood declares peace on the land he rules ... But his generals crave war and plan to overthrow the King. Enlisting the help of an evil wizard the King is cursed using unholy magic. His human body is twisted and deformed into a beastly form, his human soul is stolen! Locked away in a tomb the cursed King is all but forgotten while an unending war rages on for a thousand years ... Until one day a great quake shakes the land and smashes the wall of the Tomb holding the beast. Now he is FREE and is determined to reclaim his human soul and once again bring peace to the land.

Fans of the real hardware can actually buy the game on tape or disk from Psytronik or on cartridge (if available) from RGCD.

Get ´em DX
Another C64 project is done, Get ´em DX. It's a polished version of the original game from 2011. This time with spruced up graphics and real music and sound effects.

A free download and also buyable media versions for fans and lovers of good old games can be found here or at RGCD.
Joe Gunn
Finally my C64 project is finished:

You are Joseph J. Gunn. Archeologist by passion.
By chance you stumbled upon an unknown pyramid in the desert of egypt. You suspect it to be the long lost tomb of the Crocodile King. The king whose name has been erased from history as if nobody should ever know of his existance.

Can you enter the tomb, solve it's secret and escape alive again?

Puzzles, traps and ancient enemies await you...

Control via port II, left/right to move, up/down to climb ladders and hold onto ledges.
Push button and up to use an item, button and down to examine something.

Fans of the real hardware can actually buy the game on tape or disk: Psytronik

The fan made manual was created by Andy Haywood and is available for download with his kind permission.

Additional Features:
  • C64: What else needs to be said?
  • More than 70 rooms with puzzles and enemies
  • 2 bosses to puzzle-fight it out with
  • Control: Joystick Port II

Penultimate Fantasy
A new game. For the C64. And in Basic! Oh teh noes!

Basically I wanted to test how a Final Fantasy clone would work on the C64. And it's quite possible to pull of. The game uses an unusual control scheme, with cursor keys/return or A/S/L/
There's even a well done screen!

The game comes as .D64 image. Load and run the file "PF" in your favourite emulator. And wait a bit ;)